Enhance your programming expertise with the Core Java 21 Programming Developers Workshop, tailored for experienced programmers transitioning to Java, focusing on robust application design, optimization, and leveraging Java's latest features.
EnrollDesign efficient and maintainable Java applications.
Implement advanced Java techniques and patterns.
Understand the Java programming environment and tooling.
Leverage modern Java features for software performance.
The Core Java Programming Developer's Workshop is a five-day, hands-on training program designed to help developers with prior programming experience transition to Java with confidence. This lab-intensive course focuses on building practical skills in writing efficient, maintainable, and scalable Java applications. You'll learn to design robust object-oriented systems, manage program complexity, and apply advanced techniques to streamline development and boost performance. Guided by experienced Java professionals, you'll develop expertise in structuring and optimizing code, debugging real-world issues, and leveraging modern programming features introduced in Java 21. Hands-on labs will deepen your understanding of essential skills like handling exceptions, implementing reusable code, managing application dependencies, and using tools like IntelliJ IDE to enhance productivity. The course emphasizes adapting your existing programming knowledge to Java's unique capabilities, preparing you to solve real-world challenges effectively. By the end of the workshop, you'll have the confidence to work on Java or Full Stack projects across versions 8, 11, 17, and 21, from enterprise systems to innovative applications. This course equips you with practical, job-ready skills to excel in Java development and make an immediate impact in today's fast-paced software landscape. NOTE: All of our Java courses are available in a variety or Java versions, IDEs and tools. Please inquire for details and options. Also, if you are new or newer to programming, please consider our TT2000 Gentle Introduction to Programming, OO and Java Basics as an alternative course.
Introduce the Java Platform
Explore the Java Standard Edition
Discuss the lifecycle of a Java Program
Explain the responsibilities of the JVM
Executing Java programs
Garbage Collection
Explain the JDK's file structure
Use the command line compiler to compile a Java class
Use the command line Java interpreter to run a Java application class
Documentation and Code Reuse
Introduce the IntelliJ IDE
The Basics of the IntelliJ interface
IntelliJ Projects and Modules
Creating and running Java applications
Write a Java class that does not explicitly extend another class
Define instance variables for a Java class
Create object instances
Primitives vs Object References
Implement a main method to create an instance of the defined class
Java keywords and reserved words
Write a class with accessor methods to read and write instance variables
Write a constructor to initialize an instance with data
Write a constructor that calls other constructors of the class to benefit from code reuse
Use the this keyword to distinguish local variables from instance variables
Introducing annotations
Deprecating classes and methods
Real-World Objects
Classes and Objects
Object Behavior
Methods and Messages
Arithmetic operators
Operators to increment and decrement numbers
Comparison operators
Logical operators
Return type of comparison and logical operators
Use for loops
Switch Expressions
Switch Expressions and yield
Create an instance of the String class
Test if two strings are equal
Perform a case-insensitive equality test
Contrast String, StringBuffer, and StringBuilder
Compact Strings
Text Blocks
Unicode support
Discuss Block Scoping Rules
Distinguish between instance variables and method variables within a method
Explain the difference between the terms field and variable
List the default values for instance variables
Final and Static fields and methods
Constructing a class that extends another class
Implementing equals and toString
Writing constructors that pass initialization data to parent constructor
Using instanceof to verify type of an object reference
Overriding subclass methods
Pattern matching for instanceof
Safely casting references to a more refined type
Declaring an array reference
Allocating an array
Initializing the entries in an array
Writing methods with a variable number of arguments
Data objects in Java
Introduce records as carrier of immutable data
Defining records
The Canonical constructor
Compact constructors
Use the package keyword to define a class within a specific package
Discuss levels of accessibility/visibility
Using the import keyword to declare references to classes in a specific package
Using the standard type naming conventions
Introduce the Java Modular System
Visibility in the Java Modular System
Introduce the wrapper classes
Explain Autoboxing and Unboxing
Converting String representations of primitive numbers into their primitive types
Defining Enumerations
Using static imports
Introduce the Date/Time API
LocalDate / LocalDateTime etc.
Apply text formatting
Using System.out.printf
Write a subclass with a method that overrides a method in the superclass
Group objects by their common supertype
Utilize polymorphism
Cast a supertype reference to a valid subtype reference
Use the final keyword on methods and classes to prevent overriding
Define supertype contracts using abstract classes
Implement concrete classes based on abstract classes
Define supertype contracts using interfaces
Implement concrete classes based on interfaces
Explain advantage of interfaces over abstract classes
Explain advantage of abstract classes over interfaces
Introduce sealed classes
The sealed and permits modifier
Sealed interfaces
Sealed classes and pattern matching
Pattern Matching in switch statements
Pattern Matching and sealed classes
Record Patterns
Introduce the Exception architecture
Defining a try/catch blocks
Checked vs Unchecked exceptions
Defining your own application exceptions
Automatic closure of resources
Suppressed exceptions
Handling multiple exceptions in one catch
Enhanced try-with-resources
Helpful NullPointerException(s)
Explain the steps involved in building applications
Define the build process
Introduce build scripts
Explain the standard folder layout
Resolving project dependencies
Generics and Subtyping
Bounded Wildcards
Generic Methods
Understanding the concept of functional programming
Understanding functional interfaces
Lambda's and type inference
Provide an overview of the Collection API
Review the different collection implementations (Set, List and Queue)
Explore how generics are used with collections
Examine iterators for working with collections
Sequenced Collections
Collection Sorting
Comparators
Using the Right Collection
Lambda expressions in Collections
Sequenced Sets
Understanding the problem with collections in Java
Thinking of program solutions in a declarative way
Use the Stream API to process collections of data
Understand the difference between intermediate and terminal stream operations
Filtering elements from a Stream
Finding element(s) within a Stream
Collecting the elements from a Stream into a List
Using different ways to collect the items from a Stream
Grouping elements within a stream
Gathering statistics about numeric property of elements in a stream
Discuss how annotations work in Java
Understand what is required to work with Java's annotations
Use annotations
Other technologies that are using annotations
Connecting to a database using JDBC
Executing a statement against a database that returns a ResultSet
Setting up and working with PreparedStatements
Extracting multiple rows of data from a ResultSet
Inserting, updating and deleting rows in a table
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Aaron Steele
Casey Pense
Chris Tsantiris
Javier Martin
Justin Gilley
Kathy Le
Kelson Smith
Oussama Azzam
Pascal Rodmacq
Randall Granier
Aaron Steele
Casey Pense
Chris Tsantiris
Javier Martin
Justin Gilley
Kathy Le
Kelson Smith
Oussama Azzam
Pascal Rodmacq
Randall Granier